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<td valign="middle" width="590" style="width:590px;"><p class="p_Heading1"><span class="f_Heading1">~E~</span></p>
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                <p class="p_Glossaryitem"><span class="f_Glossaryitem">element</span></p>
<ol style="text-indent: 0px; margin-left: 61px; list-style-position: outside;">
<li value=1><span class="f_Glossarytext">An atomic constituent of a model.</span></li>
<li value=2><span class="f_Glossarytext">A model object of any type, such as Class, Component, Node or Object.</span></li>
</ol>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">endpoint</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">Used in Interaction diagrams to reflect a lost message in sequence.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">entity</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A store or persistence mechanism that captures the information or knowledge in a system. It is the Model in the Model-View-Controller pattern.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">entry action</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">An action executed upon entering a state in a State Machine regardless of the transition taken to reach that state.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">entry point</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">Used to define where external states can enter a Sub Machine.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">enumeration</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A list of named values used as the range of a particular attribute type. For example, RGBColor = {red, green, blue}. Boolean is a predefined enumeration with values from the set {false, true}.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">event</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">The specification of a significant occurrence that has a location in time and space. In the context of State diagrams, an event is an occurrence that can trigger a transition.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">exception handler</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">An element that defines the group of operations to carry out when an exception occurs.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">exit action</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">An action executed upon exiting a State in a State Machine regardless of the transition taken to exit that State.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">exit point</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">Used in Sub Machine states and State Machines to denote the point where the machine is exited and the transition sourcing this exit point, for Sub Machines, is triggered. Exit points are a type of pseudo-state used in the State Machine diagram.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">export</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">In the context of packages, to make an element visible outside its enclosing namespace.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">See also</span><span class="f_Glossarytext">:</span><span class="f_Glossarytext"> visibility</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">Contrast:</span><span class="f_Glossarytext"> import</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">expose interface</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A toolbox icon that is a graphical way to depict the required and supplied interfaces of a Component, Class or Part.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">expression</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A string that evaluates to a value of a particular type. For example, the expression </span><span class="f_Glossarytext" style="font-style: italic;">(7 + 5 * 3)</span><span class="f_Glossarytext"> evaluates to a value of type number. A relationship from an extension Use Case to a base Use Case, specifying how the behavior defined for the extension Use Case augments (subject to conditions specified in the extension) the behavior defined for the base Use Case. The behavior is inserted at the location defined by the extension point in the base Use Case. The base Use Case does not depend on performing the behavior of the extension Use Case.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">See also:</span><span class="f_Glossarytext"> extend, include</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">extend</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A connector used to indicate that an element extends the behavior of another. Extensions are used in Use Case models to indicate one Use Case (optionally) extends the behavior of another.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">See also:</span><span class="f_Glossarytext"> expression, include</span></p>




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